A campfire, on demand

Play your way. Return to characters worth knowing.

Go solo or gather a small party for an AI-led tabletop adventure that remembers your characters, choices, and story.

3 free turns, no sign-upUp to 6 players4 languages

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Why people come back

The party always shows up. So does the world.

It's not a video game, and it's not a chatbot. It's a tabletop campaign that remembers who you are and waits up for you.

i.

A Dungeon Master who never cancels

Walk in at 11pm on a Tuesday. The narrator picks up exactly where you left off, sets a scene, asks what you do, and rolls with whatever you say next.

Always available
ii.

Voice and video, around one virtual table

Talk in character or pass the dice in chat — same session, no app-hopping. The DM listens, narrates back in real time, and your friends are right there with you.

Voice · video · text
iii.

A world that remembers your story

Characters, locations, NPCs, debts owed, secrets kept. The DM reads its own notes before every session and references them mid-play.

Persistent campaigns
A sample night

What a first turn looks like.

The DM sets a scene, you say what you do, and the dice come out when it matters.

CHAPTER 4The Vault Beneath HollowmarkSession 11 · 23:47
Narrator
The hinge groans like it remembers you. Cold air slips out of the vault, smelling of old iron and a candle that gave up an hour ago.
Narrator
In the dark, two pinprick lights catch your torch. Something is breathing.
Aelis
I lift the torch slowly and hum the lullaby my mother used to sing the cats to sleep with.
Roll
PERFORMANCE · d20 → 17 + 4 = 21 · success
Narrator
The breathing slows. The eyes blink, once, and a voice — small, raspy, very tired — answers you in the same tune. "You're late," she says.
Aelis
"I came as fast as I could." I step inside.
From idea to first turn

Bring a name. We'll bring the rest.

  1. i.

    Make a character — or borrow one

    Tell us a sentence about who they are. We'll fill in stats, gear, and a portrait. Edit anything; nothing's locked.

  2. ii.

    Pick a campaign or pitch your own

    Stock adventures for your first night, or describe a vibe — heist, haunted lighthouse, cozy mushroom village — and the DM builds it.

  3. iii.

    Invite friends, or don't

    Plays solo. Plays with five. Drop in and out between sessions; the world keeps going either way.

Play in your language, not just ours.
  • English
  • Русский
  • Polski
  • Беларуская
Asked at the table

Questions, answered.

Story text, narration, character backstories, companion text and voice in Everhearth are generated by AI.

  • Not at all. The DM handles the math, the rulings, and the dice. You just say what your character does. If you want to learn the rules, the game will teach them to you in the background.

Character portraits and new scene images in Everhearth are generated by AI and carry an embedded AI-generated label; please keep it if you share them.

Portraits stored before this update may not contain the embedded label.

Scene images generated before this update may not contain the embedded label.

The DM is waiting

Pull up a chair.

Free to start, no card. Make a hero and take your first turn now.